As an artist, designer and researcher I am an academic with extensive experience as a practitioner, creative consultant and curriculum designer in the broad areas of communication and digital design. I currently hold the position of Executive Dean, Faculty of Art, Media and Communication Design at the University for the Creative Arts (UCA). The faculty encompasses three schools, the School of Film, Media & Performing Arts, the School of Fine Art & Photography and the School of Communication Design.
I was formally the Programme Director for the Interactive and Visual Communication programme in the School of Design at London College of Communication (UAL) where I was I am responsible for a large community of students of courses at both undergraduate and postgraduate level broadly across interaction design, games design and visual communication. I taught predominantly on MA Interaction Design Communication which I authored and which accepted it's first cohort in 2013. In 2015 I added several courses to the programme including; BA Information and Interface Design and MA Games Design.
As an academic researcher I am particularly interested in how global digital culture shapes design culture and as a current PhD researcher in the Information and Experience Design programme at the Royal College of Art I am involved area exploring models of distributed collaborative and augmented ideation practice through speculative prototypes and user research.
For the last fifteen years I have worked as a designer and an academic specialising in interaction design, design for interactive media and interface design. I hold a Masters Degree in European Media from the University of Portsmouth.
I was also designer and studio partner at Inventive & Co, from 2005-2012 I have extensive experience as a practitioner and creative consultant in graphic and digital design and worked on a range of projects for clients such as the Victoria and Albert Museum (V&A) in London, to designers Paul Smith and Vaughan Oliver.
I was also an organiser of London's first Maker Faire.